Resume

 

Personal Informations
   
Name
  Marco Windrich
Email
  mail@marcowindrich.de
Nationality
  German
Software Experience
 

Autodesk Maya
Adobe Photoshop
Autodesk Mudbox
Unity3D
Next Limit RealFlow
Mental Ray for Maya
VRay for Maya
Digital Fusion
Polytrans
Crazybump
Open Office
Macromedia Dreamweaver

Skills
 

Low and High Poly Modeling
High Poly Sculpting
Hard Surface Modeling
Organic Modeling
BlendShape creation
Environment Layout
CAD convert and retopologie
Texturing
Shading in Maya and Unity3D
Digital Painting
Traditional Painting
Lighting in Maya and Unity3D
Rendering with Mental Ray and VRay
Basic rigging and skinning in Maya
Pre-Compositing
Basic Animations
Level and Game Design

     
Work Experience
   
Company
  Lightstorm3D GmbH / Lüdenscheid, Germany
Position
  Managing Director, Senior VFX Artist
Co-Founder of Lightstorm3D GmbH
Projects
  Gene Effect / iOS and Android Game

  • Modeling, Texturing, Art Direction, Game Design, Level Design

Rocketman (Working Title) / iOS and Android Game

  • Modeling, Design, Game Design, Level Design

Crystal Storm / iOS and Android Game

  • Design, Game Design, Level Design
The following companies are in alphabetical order    
Company
  4Head Studios / Hannover, Germany
Position
  Freelalancer 3D Artist
Project
  Mall of America / PC Game

  • modeling and additional particle setup
     
Company
  Abyss / Die Astronauten / Düsseldorf, Germany
Position
  Freelance Senior 3D Artist
Projects/Clients
  Voss
     
Company
  Ambient Entertainment / Hannover, Germany
Position
  Contract-/Freelance Modeling Artist
Projects
  Back to Gaya / CG Feature Film

  • modeling assets, backgrounds and complete digital sets

Thief Lord / Movie

  • cleanup and retopologie of 3D scanned models

Urmel aus dem Eis / CG Feature Film

  • modeling assets, backgrounds and complete digital sets
     
Company
  Ascaron Entertainment / Gütersloh, Germany
Position
  Freelance 3D Artist
Project
  Tortuga 2 – Two Treasures / PC Game

  • modeling and texturing of realtime assets, houses, ships and sets
     
Company
  Backyard Pilots / Düsseldorf, Germany
Position   Freelance 3D Artist
Project/Client   Dirt Devil
     
Company   Cut & Cook / Paris, France
Position   Freelance 3D Artist
Project/Client   Nespresso

  • modeling the complete set and props
     
Company
  Das Werk / Düsseldorf & Frankfurt, Germany
Position   Freelance 3D Artist
Project/Client   Head & Shoulders

  • modeling, texturing, shading, lighting and rendering of the complete sets and shots
  • animation of the bottles and camera
     
Company   DoublePlusGood / Wuppertal, Germany
Position   Freelance 3D Artist
Project/Client   Milka

  • modeling and texturing of milka chocolate bar
     
Company   Island Games / Hannover, Germany
Position   Freelance 3D Artist
Project   Holiday World / PC Game

  • modeling assets for some in-game buildings
  • layout of sets and modeling assets, backgrounds and characters
  • lighting and shading of the “Underwater” set
     
Company   Locomotion Digital Facilities / Düsseldorf, Germany
Position   Freelance 3D Artist
Projects/Clients   Braun
Calgon
Campari
Centrum
Ciucas
Comdirect
Dove
Efes Pils
Ford
Handelsblatt
Kikkoman
Lenor
O2
Payback
Perfect Fit
RTL
Sheba
Südkurier
Talcid
Therma Care
Warsteiner
Web.de
Wriggley
At Locomotion Düsseldorf I worked on over 30 commercials.
I was responsible for modeling, texturing, shading, rendering and fluid simulations.
     
Company   Kompost / Zürich, Switzerland
Position   Freelance 3D Artist
Projects/Clients   Cablecom
Mini Mania
     
Company   NHB Studios / Düsseldorf, Germany
Position   Freelance 3D Artist
Projects/Clients   Gilette
Loose
Mars – Celebration
Pall Mall
     
Company   NoNoise / Sarzana, Italy
Position   Freelance 3D Artist
Projects/Clients   Frecciarossa 1000

  • retopologie and modeling of the high speed train and waggons

Ansaldo Bredo “Urban Challenge”

  • retopologie, modeling, texturing and shading of all the metro-trains
     
Company   Parasol Island / Düsseldorf, Germany
Position   Freelance 3D Artist
Projects/Clients   Ebay
Infiniti
Movie Park Germany
Karstadt
O2
Wodka Gorbatschov
     
Company   Phenomedia Publishing AG / Bochum, Germany
Position   Freelance 3D Artist
Projects   Moorhuhn – Der Fluch des Pharao / PC Game

  • modeling and skinning of characters
  • modeling backgrounds, complete sets and props
     
Company   ProLine / Ahlfeld, Germany
Position   Freelance 3D Artist
Projects   Boxsport Manager / PC Game

  • modeling realtime assets, backgrounds and characters

Kicker Manager 2004 / PC Game

  • modeling football stadium and football players
     
Company   Studio II / Aachen, Germany
Position   Freelance 3D Artist
Projects   Sacred / PC Game

  • modeling start and character selection cg backgrounds

Sacred 2 – Fallen Angel / PC Game

  • modeling and texturing realtime assets
     
Company   Software 2000
Position   Contract Junior 3D Artist
Projects   Bundesliga Manager X / PC Game

  • modeling assets and football player

Pizza Connection 2 / PC Game

  • modeling, texturing and rendering of in-game assets and backgrounds
  • character skinning
  • set modeling, texturing, shading, rendering and animation for intro and credits movies

Magic Island (Working Title) / GameBoy Advance Game

  • modeling, texturing and rendering of in-game sprites
  • character design
  • character setup including skinning, rigging and animation
  • additional game and level design