3D SPARE TIME

Zombie Head

Modeling done in Maya – Sculpting and Texturing done in Mudbox – Rendered with VRay

Image converted using ifftoany

 

Little Building

Design by Ralf Marczinczik - Modeling and Texturing in Maya and Photoshop – Rendered in VRay

SiedlerBuilding_01

 

Woman

Design by Warren Louw – Modeling done in Maya – Textures in Photoshop – Rendered in Vray

woman_18

 

Tron Like Character

Modeling done in Maya – Texturing in Photoshop – Rendered in MentalRay

Image converted using ifftoany

 

Donald Duck

Design by Disney ;) – Modeling in Maya – Rendered in MentalRay

donald_duck

 

Caramel Shot

Modeling in Maya – Textures in Photoshop – Liquid Simulation in RealFlow – Rendered in VRay

caramel_06